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Portfolio
( WIP )
Indiana Jones and the Obsidian Obelisk
| 2nd- Camera for 2.Production week |
We have your back in every situation! | CWS-boco Deutschland GmbH Dreieich Germany |
Licht Konzept + Oberbeleuchter
ZOMBIE HORDE | Sound Library | Trailer 2025
-Concept - Editor - 3D/2D Artist-
This is a product trailer for Licensor:
The Monster Factory, based in Canada, is a professional audio service provider and talent agency specializing in the creation of monster and creature sounds for the video game and film industries. Founded by Sébastien Croteau, the company has an extensive portfolio, having contributed their unique audio expertise to numerous popular and critically acclaimed titles. Their work can be heard in a wide range of games, including:Helldiver, Doom, Resident Evil, Devil may Cry 5, Baldur's Gate 3, Star Wars, Silent Hill, Cronos, God of War, Dead by Daylight, Far Cry Instincts, Assassin's Creed, and many more.I have had the opportunity to contribute again to their work by creating promotional trailers for the audio products they sell. These high-quality sound libraries, crafted by The Monster Factory, are utilized by sound designers and audio professionals and can be found in countless games and films around the world.
OVERKILL - Rock The Speakerbox Professional SFX
- Concept - Editor - 3D/2D Artist -
FOUR ELEMENTS - Rock The Speakerbox Professional SFX
- Concept - Editor - 3D/2D artist - Mocap Artist -
This is a product trailer for Rock The Speakerbox.My most recent personal project began as an R&D initiative with Dynamedion, where I brought forward a new abstract animation style for the marketing team at Rock The Speakerbox. This approach helped to establish a fresh visual identity for their brand, a style that has since become a key element in the marketing efforts for the BOOM Library.This piece was a full-scope production, managed from my personal studio. The project began with generating 2D art using Stable Diffusion, which was then refined in Photoshop. I handled all 3D aspects, including rigging and rendering, within Blender. The final composition and color grading were completed using DaVinci Resolve.For the character and action sequences, I utilized a home-built motion capture studio with a Rokoko suit. All simulations and effects were also executed in Blender, serving as a comprehensive exercise in 3D. The entire project was completed in two weeks.
FOUR ELEMENTS - Speaker Busters -
- Concept - DoP - Set dressing - Editor -
Our latest video initiative takes a novel and engaging approach to showcasing the creative process behind our audio products. Inspired by a popular scientific exploration - the Myth Buster's, this project playfully reveals the real-world methods and experiments used in their sound design.The concept originated from an internal creative discussion and was met with high acclaim from the entire audio group upon completion. Our objective with this content is to demystify our work and foster a stronger, more direct connection with the user base.This video marks the first installment in a new series dedicated to providing a unique, behind-the-scenes look at their production pipeline.Shot im 4 hours at a big apple plantation of mine
ZOMBIE APOCALYPSE | Sound Library | Trailer 2024
- Editor- 2D Artist -
This is a product trailer for Licensor:
The Monster Factory, based in Canada, is a professional audio service provider and talent agency specializing in the creation of monster and creature sounds for the video game and film industries. Founded by Sébastien Croteau, the company has an extensive portfolio, having contributed their unique audio expertise to numerous popular and critically acclaimed titles. Their work can be heard in a wide range of games, including:Helldiver, Doom, Resident Evil, Devil may Cry 5, Baldur's Gate 3, Star Wars, Silent Hill, Cronos, God of War, Dead by Daylight, Far Cry Instincts, Assassin's Creed, and many more.I have had the opportunity to contribute to their work by creating promotional trailers for the audio products they sell. These high-quality sound libraries, crafted by The Monster Factory, are utilized by sound designers and audio professionals and can be found in countless games and films around the world.
COLLISION | Sound Effects | Trailer
- Editor- 2D Artist -
This is a product trailer for Rock The Speakerbox. A simple Stock footage based Trailer
ALIEN LIFE | Sound Effects | Trailer
- 3D Artist/ AI to 3D Art / Editor -
This is a product trailer for Boom Library. Through the use of AI and advanced depth pass calculations, we were able to produce an AI video that addresses the well-known AI noise problem, a challenge prevalent until early 2024.Innovating the approach and the workflow was crucial to make this technical trailer possible within the limitations presented at the time.I'm glad to have worked with friends on this project, and special thanks to @Jannik_Hähn for his assistance in AI art
Liebe, Drogen und weitere Laster
Teenage-Romantik in der Kleinstadt
Coming of Age Komödie- Oberbeleuchter -
Nina Caroline Love Myself Alone- Oberbeleuchter -
Joshua Graham talks about Fear
- Animation & 3D Artist -
Ive made a deep talk and chill video in UE featuring Joshua Graham.This was a 1 day production challenge. So everything from rigging, mocap, Animation, clean up, UE Environment, render, grading and sound was done within about 8 hours
Varvani Frankfurt- B´mine Hotel Frankfurt- Prod-assistent, Beleuchter, Runner -
The Urban Socks - "Disappear"
- Oberbeleuchter -
Client: https://urbansocks.de/
The Urban Socks - "Disappear"
- BTS Kameramann -
CREATURES HUMANOID | Sound Effects | Trailer- Editor- 2D Artist - VFX -
Client: Boom library https://www.boomlibrary.com/
Kai Ronan - Alive
- Producer - Director - Editor - DoP -
Client: Kai Ronan
Honda Frühstück 2022 - Frankfurt
- Producer - Director - Editor - DoP -
Work from 2022 for the Honda Center Frankfurt
Directing and creating a digital breakfast to advetise the latest achievements and
innovations.
Im Glad to have worked with Friends and a Great CrewCo-creator @jansl
Voiceover @blackoakstudiosof
Voice actor @sgba
2.Ac @nichthajo
MAV&ERIKO - BIS UM 6
- Producer - Director - Editor - Dop - Conzept - Previs -
This project was Shot within 7 hours with 1 mont of prep work
We tried some interesting concepts like the idea to mix a rather slow song with a fast
and trippy visual concept. Some scenes like a dinner scene filled with masked people
that are getting “weed” served on a silver plate and
the rapper sitting on the end of the table were planned to achieve a visual absurdity.we used common back projection methods with trippy footage to boots the chaotic vibe
+mixed with an editing style that is seemingly chaotic and trippy
altogether bathed in a neon blue and pourple color sceme.
Shot in one location in 12 hours
shot on the Sony a7s3 and basic sigma photo lenses
Lighting concept by me and performed with lights from
@jinbeideutschland and pixel tube
by @jan.flgr and @t0bi4s25
1.Ac work by @503unavailable and 2.Ac by @jansl
Black Oak Studion AD
- Director- Dop - Editor -
Client: Black Oak Studio
https://www.tonstudio-offenbach.com/
First Hard Tube PC Building Montage to relax/study to ;
- DoP - Concept -
Physioform_Pro
- Oberbeleuchter - 2. Camera -Assistenz -
Set A Light ;
- Producer; DoP; Co-Writer -
Honda Jazz 2021
- Concept - DoP -
...
Honda Civic Type-R 2020
- Producer - Director - Editor - DoP - Previs -
Honda Civic Type-R 2020
- 3d Concept -
Sebastian Music video "Hate myself" 2020
- DoP -
...
Photography / artwork

As a seasoned visual creator, I collaborate with diverse artists and brands, armed with my Fujifilm XT3 and an extensive arsenal and 10 Years+ experience in 3D.My expertise lies in crafting a distinctive visual signature that captivates audiences, making a lasting impact in the corporate realm.

TVP Website Start (loop)
Seismic Core / 3d Graphic
Four Elements / 3d Graphic
Collision / 3d Graphic
ALIEN LIFE / Graphic and Cover design
Golf GTI 2022 Product Shooting
Honda Type R Product Shooting

Album cover for KaRo
Rebel 500 Product Shooting - Magazin
Honda Jazz Crosstar 2022 Product
Honda Civic 2022 Product Shooting
Honda E 2022 Product shooting
BMW
Vider Game Cover Art for "Project pioneer"
About me
Comic Adaption
Gone With The Blastwave
About the Project

Gone with the Blastwave is a planned 3d webseries based on the comic web series with the similar name. Made by Kimmo LemettiThe release is planned to be monthly in 2024I work with the original creator but still will convey my personal angle on the characters and the world they live in.The goal is to be faithfull to the original comic.
T
Episode 1
Credits:
Texturing-, Environment- and Ue5 Help: (Insta) @witchkitty
Rigging- and Animation consulting: (insta) @polypigeonportfolio
Sound effects / Voice processing: (insta) JannikHaehn
Music: @(insta) jeffrey.drg
Porter (Sniper) VA: JannikHaehn
Ramirez (Flamer) VA: meCreator of the Comic and great supporter https://www.blastwave-comic.com/ & X @morrAnd i thank for the massive support of my brother
Episode 2
Credits:
Rat model, Texturing-, and Ue5 Help: (Insta) @witchkitty
Rat Rig: (insta) @polypigeonportfolio
Sound effects / Voice processing: (insta) JannikHaehn
Music: @(insta) jeffrey.drg
Porter (Sniper) VA: JannikHaehn
Ramirez (Flamer) VA: meCreator of the Comic and great supporter https://www.blastwave-comic.com/ & X @morrAnd i thank for the massive support of my brother
Artworks





This art work was based on the moonlight cover art made by @polypigeonportfolio [insta] with the character models we made for the adaption




diasbled
Chaos am Natterer See | DoP | 2nd- script editor
1st Cutter / Editor + Reel Edits @IG
























































